AI Insights · Timothy · January 2022
Top 5 Motorcycle Games Performance in Argentina Q4 2021
Explore the performance of the top 5 motorcycle games on a unified platform in Argentina during Q4 2021. Discover trends in weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw a dynamic performance in the top 5 motorcycle games in Argentina. Here’s a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Bike Race: Free Style Games, published by Wildlife Studios, experienced fluctuating trends throughout the quarter. Weekly downloads peaked at 54K in the week of October 25, and then gradually declined to just over 2K by the end of December. The game's weekly revenue was relatively stable, hovering around $200, with a slight peak of $243 in mid-November. Active users followed a similar pattern, starting strong at 77K in late September and dropping to about 35K by the end of December.
Dirt Bike Unchained from Red Bull had modest metrics in comparison. Weekly downloads saw a high of 516 in mid-December, while active users remained fairly steady around the 1.2K mark. Revenue was minimal, with a notable spike to $41 in the week of December 20.
MotoGP Racing '23, under the banner of WePlay Media LLC, showed significant growth in weekly downloads, starting at 213 and climbing to 5.8K by the end of December. Revenue was consistent, averaging around $4 per week, with a slight peak at $6 in late December. Active users saw a substantial increase, beginning at 3.1K and reaching over 11K by the end of the quarter.
Bike Jump! by BoomBit, Inc. had a notable peak in downloads at 5.2K in late September, which then declined to around 959 by the end of the year. Active users followed a downward trend, starting at 14K and ending the quarter at approximately 4.5K. Revenue was minimal, with the last recorded earnings in early October.
Monster Energy Supercross Game from MILESTONE s.r.l. maintained relatively low metrics throughout the quarter. Weekly downloads stayed consistent around 100-170, and active users hovered between 140 and 200. Revenue was negligible, with only a single dollar recorded in late November.
For more detailed insights and data, visit Sensor Tower.